Cyntia

Meet Cyntia, a quiet child with a wild imagination. Every morning, she walks the same path to school — same streets, same people, same rhythm. But on the way back? Everything changes. Armed with nothing but her backpack and her…

Meet Cyntia, a quiet child with a wild imagination. Every morning, she walks the same path to school — same streets, same people, same rhythm. But on the way back? Everything changes. Armed with nothing but her backpack and her…

Game made for the 2025 GMTK Game Jam! Welcome to the Bloom Corp facilities. Your access has been approved. The system is online.All you need to do is follow instructions, maintain efficiency, and meet your assigned targets.Understanding the purpose is not required.You…

Frantic fighting game between two bubbles that take their lives to the limit. Video game presented in the largest face-to-face Game Jam in the world: the Malaga Jam! Game: Bubble Battle! Revolution by Kanki Trailer:

Well done, captain! Your objective today is to get as far as possible with a new prototype steamboat. But be careful! The ocean is not a place to be distracted; every decision counts! Manage the resources of your steamboat and…

Operation: Gravity is a 360º resource management, tower defense, and space invader video game. A game developed in 48 hours at the Lleida LAN Party Game Jam in Catalan! If you’re interested in seeing how we made our project, you can…

This project consists of the development of a third-person action video game in Unity, focused on survival against waves of enemies in a dynamic urban environment. The prototype combines combat with firearms, driving vehicles, managing waves of enemies, pedestrians with…
This project consists of the development of a First Person Shooter video game in Unity, designed under the HDRP standard to achieve a high level visual presentation. The prototype implements a first-person combat system with multiple configurable weapons, interactive objects and enemies…

This project consists of the development of a Time Trial racing game in Unity, focused on the creation of a lap timing system, vehicle management and circuit selection. The experience combines arcade driving with elements of competitive tracking through a ghost car…

This project consists of the conceptualization and design of Wandering Titans , an original proposal for a third-person adventure and role-playing game set in a desert world dominated by gigantic wandering titans. The work includes the creation of a Light Game Design…

This project focuses on the design and construction of three three-dimensional levels using the Unity 3D Game Kit , a set of tools that allows you to create complete playable experiences without the need for programming. The work has focused on applying…