An FPS game

This project consists of the development of a First Person Shooter video game in Unity, designed under the HDRP standard to achieve a high level visual presentation. The prototype implements a first-person combat system with multiple configurable weapons, interactive objects and enemies controlled by artificial intelligence. The gameplay combines exploration, tactical confrontations, platforms and solving obstacles by means of physical keys with identification logic.

The technical work ranges from the creation of a shooting system with realistic physics and ammunition management, to the programming of a common damage interface for enemies and players. An AI based on state logic with visual detection and auditory response has been implemented, as well as an object collection system through programmed interfaces. In addition, mobile platforms, dynamic HUD and an environment divided into interior and exterior zones have been designed that structure the flow of the level. GameManager integration allows you to manage music, game events and victory or defeat conditions.

GitLab url: https://gitlab.com/jongompal/pac2-un-juego-fps

Video demonstration:

en_USEnglish