<?xml version="1.0"?>
<oembed><version>1.0</version><provider_name>Kanki Projects</provider_name><provider_url>https://kankiprojects.com/es</provider_url><author_name>admin</author_name><author_url>https://kankiprojects.com/es/author/admin/</author_url><title>Galaxian-like - Kanki Projects</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="2ZvVWZa9dt"&gt;&lt;a href="https://kankiprojects.com/es/galaxian-like/"&gt;Galaxian-like&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://kankiprojects.com/es/galaxian-like/embed/#?secret=2ZvVWZa9dt" width="600" height="338" title="&#xAB;Galaxian-like&#xBB; &#x2014; Kanki Projects" data-secret="2ZvVWZa9dt" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script&gt;
/*! This file is auto-generated */
!function(d,l){"use strict";l.querySelector&amp;&amp;d.addEventListener&amp;&amp;"undefined"!=typeof URL&amp;&amp;(d.wp=d.wp||{},d.wp.receiveEmbedMessage||(d.wp.receiveEmbedMessage=function(e){var t=e.data;if((t||t.secret||t.message||t.value)&amp;&amp;!/[^a-zA-Z0-9]/.test(t.secret)){for(var s,r,n,a=l.querySelectorAll('iframe[data-secret="'+t.secret+'"]'),o=l.querySelectorAll('blockquote[data-secret="'+t.secret+'"]'),c=new RegExp("^https?:$","i"),i=0;i&lt;o.length;i++)o[i].style.display="none";for(i=0;i&lt;a.length;i++)s=a[i],e.source===s.contentWindow&amp;&amp;(s.removeAttribute("style"),"height"===t.message?(1e3&lt;(r=parseInt(t.value,10))?r=1e3:~~r&lt;200&amp;&amp;(r=200),s.height=r):"link"===t.message&amp;&amp;(r=new URL(s.getAttribute("src")),n=new URL(t.value),c.test(n.protocol))&amp;&amp;n.host===r.host&amp;&amp;l.activeElement===s&amp;&amp;(d.top.location.href=t.value))}},d.addEventListener("message",d.wp.receiveEmbedMessage,!1),l.addEventListener("DOMContentLoaded",function(){for(var e,t,s=l.querySelectorAll("iframe.wp-embedded-content"),r=0;r&lt;s.length;r++)(t=(e=s[r]).getAttribute("data-secret"))||(t=Math.random().toString(36).substring(2,12),e.src+="#?secret="+t,e.setAttribute("data-secret",t)),e.contentWindow.postMessage({message:"ready",secret:t},"*")},!1)))}(window,document);
//# sourceURL=https://kankiprojects.com/wp-includes/js/wp-embed.min.js
&lt;/script&gt;</html><thumbnail_url>https://kankiprojects.com/wp-content/uploads/2025/09/image-17.png</thumbnail_url><thumbnail_width>1280</thumbnail_width><thumbnail_height>800</thumbnail_height><description>Project build (.exe) available at:&nbsp;https://www.dropbox.com/scl/fi/c8z0okt82ix99zfvmdch2/Galaxian-game.zip?rlkey=7j8arcacrjen9hsqfpy2nkqtb&amp;st=jo2oicz5&amp;dl=0 When I started developing&nbsp;Galaxian V2&nbsp;, I faced my first major challenge: getting the project structure right. In the initial release, most of the game logic was contained in a single file,&nbsp;GameplayScreen, and a header file where I included the classes&nbsp;Enemyand&nbsp;EnemyManager. This structure helped me get started, but I soon discovered [&hellip;]</description></oembed>
